Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect’s description.
###### Exhaustion Effects
| Level | Effect |
| ----: | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1. | [Disadvantage](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_2) on [ability checks](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_4) |
| 2. | [Speed](https://roll20.net/compendium/dnd5e/Rules:Movement?expansion=34047#toc_1) halved |
| 3. | [Disadvantage](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_2) on [attack rolls](https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=34047#toc_32) and [saving throws](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_35) |
| 4. | [Hit point](https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=34047#toc_47) maximum halved |
| 5. | [Speed](https://roll20.net/compendium/dnd5e/Rules:Movement?expansion=34047#toc_1) reduced to 0 |
| 6. | Death |
If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases by the amount specified in the effect’s description.
A creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its [speed](https://roll20.net/compendium/dnd5e/Rules:Movement?expansion=34047#toc_1) halved and has [disadvantage](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_2) on [ability checks](https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=34047#toc_4).
An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion effects ending if a creature’s exhaustion level is reduced below 1.
Finishing a [long rest](https://roll20.net/compendium/dnd5e/Rules:Resting?expansion=34047#toc_2) reduces a creature’s exhaustion level by 1, provided that the creature has also ingested some food and drink.