General Feat (Prerequisite: Level 4+; Spellcasting or Pact Magic Feature)
**Repeatable:** Yes
You gain the following benefits.
***Ability Score Increase.*** Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20.
***Energy Mastery.*** Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. Spells you cast ignore Resistance to damage of the chosen type. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2.
***Repeatable.*** You can take this feat more than once, but you must choose a different damage type each time for Energy Mastery.