General Feat (Prerequisite: Level 4+; Spellcasting or Pact Magic Feature) **Repeatable:** Yes You gain the following benefits. ***Ability Score Increase.*** Increase your Intelligence, Wisdom, or Charisma by 1, to a maximum of 20. ***Energy Mastery.*** Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. Spells you cast ignore Resistance to damage of the chosen type. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. ***Repeatable.*** You can take this feat more than once, but you must choose a different damage type each time for Energy Mastery.