# Marksman's Luck _General Feat (Prerequisite: Level 4+, Dexterity 13+)_ You gain the following benefits. **_Ability Score Increase._** Increase your Dexterity score by 1, to a maximum of 20. **_Flip Die._** Once per turn, when you roll for damage with a Ranged weapon, you can flip one of the damage dice over and use the number on the bottom. You can’t use this ability on d4s. Note that for a balanced die, the top and bottom numbers add up to one more than the die’s largest number. **_Enhanced Critical._** When you score a Critical Hit with a Ranged weapon, the target’s Speed is 0 until the end of its next turn.