# Marksman's Luck
_General Feat (Prerequisite: Level 4+, Dexterity 13+)_
You gain the following benefits.
**_Ability Score Increase._** Increase your Dexterity score by 1, to a maximum of 20.
**_Flip Die._** Once per turn, when you roll for damage with a Ranged weapon, you can flip one of the damage dice over and use the number on the bottom. You can’t use this ability on d4s. Note that for a balanced die, the top and bottom numbers add up to one more than the die’s largest number.
**_Enhanced Critical._** When you score a Critical Hit with a Ranged weapon, the target’s Speed is 0 until the end of its next turn.