General Feat (Prerequisite: Level 4+, Shield Training) You gain the following benefits. ***Ability Score Increase.*** Increase your Strength score by 1, to a maximum of 20. ***Shield Bash.*** If you attack a creature within 5 feet of you as part of the Attack action and hit with a Melee weapon, you can immediately bash the target with your Shield if it's equipped, forcing the target to make a Strength saving throw (DC 8 plus your Strength modifier and Proficiency Bonus). On a failed save, you either push the target 5 feet from you or cause it to have the Prone condition (your choice). You can use this benefit only once on each of your turns. ***Interpose Shield.*** If you're subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you can take a Reaction to take no damage if you succeed on the saving throw and are holding a Shield.