#### +2 Weapon
Generic variant, rare
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You have a +2 bonus to attack and damage rolls made with this magic weapon.
***Base items.*** This item variant can be applied to the following base items:
- *Antimatter Rifle* (*+2 Antimatter Rifle*)
- *Automatic Rifle* (*+2 Automatic Rifle*)
- *Battleaxe* (*+2 Battleaxe*)
- *Blowgun* (*+2 Blowgun*)
- *Club* (*+2 Club*)
- *Dagger* (*+2 Dagger*)
- *Dart* (*+2 Dart*)
- *Double-Bladed Scimitar* (*+2 Double-Bladed Scimitar*)
- *Flail* (*+2 Flail*)
- *Glaive* (*+2 Glaive*)
- *Greataxe* (*+2 Greataxe*)
- *Greatclub* (*+2 Greatclub*)
- *Greatsword* (*+2 Greatsword*)
- *Halberd* (*+2 Halberd*)
- *Hand Crossbow* (*+2 Hand Crossbow*)
- *Handaxe* (*+2 Handaxe*)
- *Heavy Crossbow* (*+2 Heavy Crossbow*)
- *Hooked Shortspear* (*+2 Hooked Shortspear*)
- *Hoopak* (*+2 Hoopak*)
- *Hunting Rifle* (*+2 Hunting Rifle*)
- *Javelin* (*+2 Javelin*)
- *Lance* (*+2 Lance*)
- *Laser Pistol* (*+2 Laser Pistol*)
- *Laser Rifle* (*+2 Laser Rifle*)
- *Light Crossbow* (*+2 Light Crossbow*)
- *Light Hammer* (*+2 Light Hammer*)
- *Light Repeating Crossbow* (*+2 Light Repeating Crossbow*)
- *Longbow* (*+2 Longbow*)
- *Longsword* (*+2 Longsword*)
- *Mace* (*+2 Mace*)
- *Maul* (*+2 Maul*)
- *Morningstar* (*+2 Morningstar*)
- *Musket* (*+2 Musket*)
- *Pike* (*+2 Pike*)
- *Pistol* (*+2 Pistol*)
- *Quarterstaff* (*+2 Quarterstaff*)
- *Rapier* (*+2 Rapier*)
- *Revolver* (*+2 Revolver*)
- *Scimitar* (*+2 Scimitar*)
- *Semiautomatic Pistol* (*+2 Semiautomatic Pistol*)
- *Shortbow* (*+2 Shortbow*)
- *Shortsword* (*+2 Shortsword*)
- *Shotgun* (*+2 Shotgun*)
- *Sickle* (*+2 Sickle*)
- *Sling* (*+2 Sling*)
- *Spear* (*+2 Spear*)
- *Trident* (*+2 Trident*)
- *War Pick* (*+2 War Pick*)
- *Warhammer* (*+2 Warhammer*)
- *Whip* (*+2 Whip*)
- *Yklwa* (*+2 Yklwa*)
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