#### Dagger of Denial
Weapon (Dagger), rare (requires attunement), simple weapon, melee weapon, 1 lb.
1d4 Piercing
finesse, light, thrown (20/60 ft.)
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This silver stiletto blade bears intricate grooves that spiral from its tip to its ivory hilt and handle. You gain a +2 bonus to attack and damage rolls made with this magic weapon.
As an action, you can place the point of the blade into any keyhole and seal it shut. A keyhole sealed in this way can't be unlocked until this dagger is placed into that keyhole once more (though a sealed door or container can still be broken, bypassing the lock). Sealing a keyhole unseals any keyholes previously sealed with this weapon.
***Finesse.*** When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
***Light.*** A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
***Thrown.*** If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.
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