#### Drow +2 Weapon
Generic variant
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You have a +2 bonus to attack and damage rolls made with this weapon. This weapon loses its enchantment bonus permanently if it is exposed to sunlight for 1 hour or longer.
***Base items.*** This item variant can be applied to the following base items:
- *Antimatter Rifle* (*Drow +2 Antimatter Rifle*)
- *Automatic Rifle* (*Drow +2 Automatic Rifle*)
- *Battleaxe* (*Drow +2 Battleaxe*)
- *Blowgun* (*Drow +2 Blowgun*)
- *Club* (*Drow +2 Club*)
- *Dagger* (*Drow +2 Dagger*)
- *Dart* (*Drow +2 Dart*)
- *Double-Bladed Scimitar* (*Drow +2 Double-Bladed Scimitar*)
- *Flail* (*Drow +2 Flail*)
- *Glaive* (*Drow +2 Glaive*)
- *Greataxe* (*Drow +2 Greataxe*)
- *Greatclub* (*Drow +2 Greatclub*)
- *Greatsword* (*Drow +2 Greatsword*)
- *Halberd* (*Drow +2 Halberd*)
- *Hand Crossbow* (*Drow +2 Hand Crossbow*)
- *Handaxe* (*Drow +2 Handaxe*)
- *Heavy Crossbow* (*Drow +2 Heavy Crossbow*)
- *Hooked Shortspear* (*Drow +2 Hooked Shortspear*)
- *Hoopak* (*Drow +2 Hoopak*)
- *Hunting Rifle* (*Drow +2 Hunting Rifle*)
- *Javelin* (*Drow +2 Javelin*)
- *Lance* (*Drow +2 Lance*)
- *Laser Pistol* (*Drow +2 Laser Pistol*)
- *Laser Rifle* (*Drow +2 Laser Rifle*)
- *Light Crossbow* (*Drow +2 Light Crossbow*)
- *Light Hammer* (*Drow +2 Light Hammer*)
- *Light Repeating Crossbow* (*Drow +2 Light Repeating Crossbow*)
- *Longbow* (*Drow +2 Longbow*)
- *Longsword* (*Drow +2 Longsword*)
- *Mace* (*Drow +2 Mace*)
- *Maul* (*Drow +2 Maul*)
- *Morningstar* (*Drow +2 Morningstar*)
- *Musket* (*Drow +2 Musket*)
- *Pike* (*Drow +2 Pike*)
- *Pistol* (*Drow +2 Pistol*)
- *Quarterstaff* (*Drow +2 Quarterstaff*)
- *Rapier* (*Drow +2 Rapier*)
- *Revolver* (*Drow +2 Revolver*)
- *Scimitar* (*Drow +2 Scimitar*)
- *Semiautomatic Pistol* (*Drow +2 Semiautomatic Pistol*)
- *Shortbow* (*Drow +2 Shortbow*)
- *Shortsword* (*Drow +2 Shortsword*)
- *Shotgun* (*Drow +2 Shotgun*)
- *Sickle* (*Drow +2 Sickle*)
- *Sling* (*Drow +2 Sling*)
- *Spear* (*Drow +2 Spear*)
- *Trident* (*Drow +2 Trident*)
- *War Pick* (*Drow +2 War Pick*)
- *Warhammer* (*Drow +2 Warhammer*)
- *Whip* (*Drow +2 Whip*)
- *Yklwa* (*Drow +2 Yklwa*)
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