#### Enspelled Staff Staff, weapon (requires attunement by a Spellcaster), simple weapon, melee weapon, 4 lb. 1d6 Bludgeoning Versatile (1d8) Mastery: Topple --- ***Versatile.*** A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. ***Mastery: Topple.*** If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Multiple variations of this item exist, as listed below: - *Enspelled Staff (Cantrip)* - *Enspelled Staff (Level 1)* - *Enspelled Staff (Level 2)* - *Enspelled Staff (Level 3)* - *Enspelled Staff (Level 4)* - *Enspelled Staff (Level 5)* - *Enspelled Staff (Level 6)* - *Enspelled Staff (Level 7)* - *Enspelled Staff (Level 8)* --- #### Enspelled Staff Staff, weapon (requires attunement by a Spellcaster), simple weapon, melee weapon, 4 lb. 1d6 Bludgeoning Versatile (1d8) Mastery: Topple --- ***Versatile.*** A Versatile weapon can be used with one or two hands. A damage value in parentheses appears with the property. The weapon deals that damage when used with two hands to make a melee attack. ***Mastery: Topple.*** If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition. Multiple variations of this item exist, as listed below: - *Enspelled Staff (Cantrip)* - *Enspelled Staff (Level 1)* - *Enspelled Staff (Level 2)* - *Enspelled Staff (Level 3)* - *Enspelled Staff (Level 4)* - *Enspelled Staff (Level 5)* - *Enspelled Staff (Level 6)* - *Enspelled Staff (Level 7)* - *Enspelled Staff (Level 8)* ---