#### Flame Tongue
Generic variant, rare (requires attunement)
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While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.
***Base items.*** This item variant can be applied to the following base items:
- *Battleaxe* (*Flame Tongue Battleaxe*)
- *Club* (*Flame Tongue Club*)
- *Dagger* (*Flame Tongue Dagger*)
- *Flail* (*Flame Tongue Flail*)
- *Glaive* (*Flame Tongue Glaive*)
- *Greataxe* (*Flame Tongue Greataxe*)
- *Greatclub* (*Flame Tongue Greatclub*)
- *Greatsword* (*Flame Tongue Greatsword*)
- *Halberd* (*Flame Tongue Halberd*)
- *Handaxe* (*Flame Tongue Handaxe*)
- *Javelin* (*Flame Tongue Javelin*)
- *Lance* (*Flame Tongue Lance*)
- *Light Hammer* (*Flame Tongue Light Hammer*)
- *Longsword* (*Flame Tongue Longsword*)
- *Mace* (*Flame Tongue Mace*)
- *Maul* (*Flame Tongue Maul*)
- *Morningstar* (*Flame Tongue Morningstar*)
- *Pike* (*Flame Tongue Pike*)
- *Quarterstaff* (*Flame Tongue Quarterstaff*)
- *Rapier* (*Flame Tongue Rapier*)
- *Scimitar* (*Flame Tongue Scimitar*)
- *Shortsword* (*Flame Tongue Shortsword*)
- *Sickle* (*Flame Tongue Sickle*)
- *Spear* (*Flame Tongue Spear*)
- *Trident* (*Flame Tongue Trident*)
- *War Pick* (*Flame Tongue War Pick*)
- *Warhammer* (*Flame Tongue Warhammer*)
- *Whip* (*Flame Tongue Whip*)
---
#### Flame Tongue
Generic variant, rare (requires attunement)
---
While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon.
***Base items.*** This item variant can be applied to the following base items:
- *Battleaxe* (*Flame Tongue Battleaxe*)
- *Club* (*Flame Tongue Club*)
- *Dagger* (*Flame Tongue Dagger*)
- *Flail* (*Flame Tongue Flail*)
- *Glaive* (*Flame Tongue Glaive*)
- *Greataxe* (*Flame Tongue Greataxe*)
- *Greatclub* (*Flame Tongue Greatclub*)
- *Greatsword* (*Flame Tongue Greatsword*)
- *Halberd* (*Flame Tongue Halberd*)
- *Handaxe* (*Flame Tongue Handaxe*)
- *Javelin* (*Flame Tongue Javelin*)
- *Lance* (*Flame Tongue Lance*)
- *Light Hammer* (*Flame Tongue Light Hammer*)
- *Longsword* (*Flame Tongue Longsword*)
- *Mace* (*Flame Tongue Mace*)
- *Maul* (*Flame Tongue Maul*)
- *Morningstar* (*Flame Tongue Morningstar*)
- *Pike* (*Flame Tongue Pike*)
- *Quarterstaff* (*Flame Tongue Quarterstaff*)
- *Rapier* (*Flame Tongue Rapier*)
- *Scimitar* (*Flame Tongue Scimitar*)
- *Shortsword* (*Flame Tongue Shortsword*)
- *Sickle* (*Flame Tongue Sickle*)
- *Spear* (*Flame Tongue Spear*)
- *Trident* (*Flame Tongue Trident*)
- *War Pick* (*Flame Tongue War Pick*)
- *Warhammer* (*Flame Tongue Warhammer*)
- *Whip* (*Flame Tongue Whip*)
---