#### Flame Tongue Generic variant, rare (requires attunement) --- While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon. ***Base items.*** This item variant can be applied to the following base items: - *Battleaxe* (*Flame Tongue Battleaxe*) - *Club* (*Flame Tongue Club*) - *Dagger* (*Flame Tongue Dagger*) - *Flail* (*Flame Tongue Flail*) - *Glaive* (*Flame Tongue Glaive*) - *Greataxe* (*Flame Tongue Greataxe*) - *Greatclub* (*Flame Tongue Greatclub*) - *Greatsword* (*Flame Tongue Greatsword*) - *Halberd* (*Flame Tongue Halberd*) - *Handaxe* (*Flame Tongue Handaxe*) - *Javelin* (*Flame Tongue Javelin*) - *Lance* (*Flame Tongue Lance*) - *Light Hammer* (*Flame Tongue Light Hammer*) - *Longsword* (*Flame Tongue Longsword*) - *Mace* (*Flame Tongue Mace*) - *Maul* (*Flame Tongue Maul*) - *Morningstar* (*Flame Tongue Morningstar*) - *Pike* (*Flame Tongue Pike*) - *Quarterstaff* (*Flame Tongue Quarterstaff*) - *Rapier* (*Flame Tongue Rapier*) - *Scimitar* (*Flame Tongue Scimitar*) - *Shortsword* (*Flame Tongue Shortsword*) - *Sickle* (*Flame Tongue Sickle*) - *Spear* (*Flame Tongue Spear*) - *Trident* (*Flame Tongue Trident*) - *War Pick* (*Flame Tongue War Pick*) - *Warhammer* (*Flame Tongue Warhammer*) - *Whip* (*Flame Tongue Whip*) --- #### Flame Tongue Generic variant, rare (requires attunement) --- While holding this magic weapon, you can take a Bonus Action and use a command word to cause flames to engulf the damage-dealing part of the weapon. These flames shed Bright Light in a 40-foot radius and Dim Light for an additional 40 feet. While the weapon is ablaze, it deals an extra 2d6 Fire damage on a hit. The flames last until you take a Bonus Action to issue the command again or until you drop, stow, or sheathe the weapon. ***Base items.*** This item variant can be applied to the following base items: - *Battleaxe* (*Flame Tongue Battleaxe*) - *Club* (*Flame Tongue Club*) - *Dagger* (*Flame Tongue Dagger*) - *Flail* (*Flame Tongue Flail*) - *Glaive* (*Flame Tongue Glaive*) - *Greataxe* (*Flame Tongue Greataxe*) - *Greatclub* (*Flame Tongue Greatclub*) - *Greatsword* (*Flame Tongue Greatsword*) - *Halberd* (*Flame Tongue Halberd*) - *Handaxe* (*Flame Tongue Handaxe*) - *Javelin* (*Flame Tongue Javelin*) - *Lance* (*Flame Tongue Lance*) - *Light Hammer* (*Flame Tongue Light Hammer*) - *Longsword* (*Flame Tongue Longsword*) - *Mace* (*Flame Tongue Mace*) - *Maul* (*Flame Tongue Maul*) - *Morningstar* (*Flame Tongue Morningstar*) - *Pike* (*Flame Tongue Pike*) - *Quarterstaff* (*Flame Tongue Quarterstaff*) - *Rapier* (*Flame Tongue Rapier*) - *Scimitar* (*Flame Tongue Scimitar*) - *Shortsword* (*Flame Tongue Shortsword*) - *Sickle* (*Flame Tongue Sickle*) - *Spear* (*Flame Tongue Spear*) - *Trident* (*Flame Tongue Trident*) - *War Pick* (*Flame Tongue War Pick*) - *Warhammer* (*Flame Tongue Warhammer*) - *Whip* (*Flame Tongue Whip*) ---