#### Frost Brand
Generic variant, very rare (requires attunement)
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When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage.
In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can't be used again for 1 hour.
***Base items.*** This item variant can be applied to the following base items:
- *Glaive* (*Frost Brand Glaive*)
- *Greatsword* (*Frost Brand Greatsword*)
- *Longsword* (*Frost Brand Longsword*)
- *Rapier* (*Frost Brand Rapier*)
- *Scimitar* (*Frost Brand Scimitar*)
- *Shortsword* (*Frost Brand Shortsword*)
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#### Frost Brand
Generic variant, very rare (requires attunement)
---
When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage.
In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can't be used again for 1 hour.
***Base items.*** This item variant can be applied to the following base items:
- *Glaive* (*Frost Brand Glaive*)
- *Greatsword* (*Frost Brand Greatsword*)
- *Longsword* (*Frost Brand Longsword*)
- *Rapier* (*Frost Brand Rapier*)
- *Scimitar* (*Frost Brand Scimitar*)
- *Shortsword* (*Frost Brand Shortsword*)
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