#### Instrument of the Bards, Fochlucan Bandore Wondrous item, uncommon (requires attunement by a bard) --- An Instrument of the Bards is superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 Psychic damage. You can play the Fochlucan Bandore to cast one of the following spells: *Fly*, *Invisibility*, *Levitate*, *Protection from Evil and Good*, *Entangle*, *Faerie Fire*, *Shillelagh*, and *Speak with Animals*. Once the Fochlucan Bandore has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. ---