#### Rod of Resurrection
Rod, legendary (requires attunement by a cleric, druid, or paladin), 2 lb.
---
The rod has 5 charges. While you hold it, you can cast one of the following spells from it: *Heal* (expends 1 charge) or *Resurrection* (expends 5 charges).
The rod regains 1 expended charge daily at dawn. If you expend the last charge, roll 1d20. On a 1, the rod disappears in a harmless burst of radiance.
---
#### Rod of Resurrection
Rod, legendary (requires attunement by a cleric, druid, or paladin), 2 lb.
---
The rod has 5 charges. While you hold it, you can cast one of the following spells from it: *Heal* (expends 1 charge) or *Resurrection* (expends 5 charges).
The rod regains 1 expended charge daily at dawn. If you expend the last charge, roll 1d20. On a 1, the rod disappears in a harmless burst of radiance.
---