#### Stonemaker War Pick Weapon (War Pick), very rare (requires attunement), martial weapon, melee weapon, 2 lb. 1d8 Piercing --- You gain a +1 bonus to attack and damage rolls made with this magic war pick. It has the following special properties: - **Meld into Stone.** You can cast the *Meld into Stone* spell from this war pick. Once this property is used, it can't be used again until the next dawn. - **Petrification.** The war pick has 1d6 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, you can expend 1 charge from the war pick to have that creature make a DC 15 Constitution saving throw. On a failed save, the creature has the petrified condition for 8 hours. When the war pick has no charges remaining, it loses this property. --- #### Stonemaker War Pick Weapon (War Pick), very rare (requires attunement), martial weapon, melee weapon, 2 lb. 1d8 Piercing --- You gain a +1 bonus to attack and damage rolls made with this magic war pick. It has the following special properties: - **Meld into Stone.** You can cast the *Meld into Stone* spell from this war pick. Once this property is used, it can't be used again until the next dawn. - **Petrification.** The war pick has 1d6 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit points, you can expend 1 charge from the war pick to have that creature make a DC 15 Constitution saving throw. On a failed save, the creature has the petrified condition for 8 hours. When the war pick has no charges remaining, it loses this property. ---