#### Sword of Wounding Generic variant, rare (requires attunement) --- When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success. ***Base items.*** This item variant can be applied to the following base items: - *Glaive* (*Glaive of Wounding*) - *Greatsword* (*Greatsword of Wounding*) - *Longsword* (*Longsword of Wounding*) - *Rapier* (*Rapier of Wounding*) - *Scimitar* (*Scimitar of Wounding*) - *Shortsword* (*Shortsword of Wounding*) ---