#### Sword of Wounding
Generic variant, rare (requires attunement)
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When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.
***Base items.*** This item variant can be applied to the following base items:
- *Glaive* (*Glaive of Wounding*)
- *Greatsword* (*Greatsword of Wounding*)
- *Longsword* (*Longsword of Wounding*)
- *Rapier* (*Rapier of Wounding*)
- *Scimitar* (*Scimitar of Wounding*)
- *Shortsword* (*Shortsword of Wounding*)
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