#### Pike Weapon, martial weapon, melee weapon, 5 gp, 18 lb. 1d10 Piercing Heavy, Reach, Two‑Handed Mastery: Push --- ***Heavy.*** You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13. ***Reach.*** A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it. ***Two-Handed.*** A Two-Handed weapon requires two hands when you attack with it. ***Mastery: Push.*** If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller. ---