#### Pike
Weapon, martial weapon, melee weapon, 5 gp, 18 lb.
1d10 Piercing
Heavy, Reach, Two‑Handed
Mastery: Push
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***Heavy.*** You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
***Reach.*** A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.
***Two-Handed.*** A Two-Handed weapon requires two hands when you attack with it.
***Mastery: Push.*** If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
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