# Chill Touch *Necromancy Cantrip* ___ **Casting Time:** Action **Range:** Touch **Components:** V, S **Duration:** Instantaneous ___ Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn. ***Cantrip Upgrade.*** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10). **Classes:** Sorcerer, Warlock, Wizard