# Chill Touch
*Necromancy Cantrip*
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**Casting Time:** Action
**Range:** Touch
**Components:** V, S
**Duration:** Instantaneous
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Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
***Cantrip Upgrade.*** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
**Classes:** Sorcerer, Warlock, Wizard