# Elemental Weapon
*Level 3 Transmutation*
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- **Casting Time:** Action
- **Range:** Touch
- **Components:** V, S
- **Duration:** Concentration, up to 1 hour
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A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
***Using a Higher-Level Spell Slot.*** If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.
**Classes:** Artificer, Druid, Paladin, Ranger