# Elementalism
*Transmutation Cantrip*
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- **Casting Time:** Action
- **Range:** 30 feet
- **Components:** V, S
- **Duration:** Instantaneous
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You exert control over the elements, creating one of the following effects within range.
***Beckon Air.*** You create a breeze strong enough to ripple cloth, stir dust, rustle leaves, and close open doors and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something aren't affected.
***Beckon Earth.*** You create a thin shroud of dust or sand that covers surfaces in a 5-foot-square area, or you cause a single word to appear in your handwriting in a patch of dirt or sand.
***Beckon Fire.*** You create a thin cloud of harmless embers and colored, scented smoke in a 5-foot Cube. You choose the color and scent, and the embers can light candles, torches, or lamps in that area. The smoke's scent lingers for 1 minute.
***Beckon Water.*** You create a spray of cool mist that lightly dampens creatures and objects in a 5-foot Cube. Alternatively, you create 1 cup of clean water either in an open container or on a surface, and the water evaporates in 1 minute.
***Sculpt Element.*** You cause dirt, sand, fire, smoke, mist, or water that can fit in a 1-foot Cube to assume a crude shape (such as that of a creature) for 1 hour.
**Classes:** Druid, Sorcerer, Wizard