# Incendiary Cloud
*Level 8 Conjuration*
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- **Casting Time:** Action
- **Range:** 150 feet
- **Components:** V, S
- **Duration:** Concentration, up to 1 minute
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A swirling cloud of embers and smoke fills a 20-foot-radius Sphere centered on a point within range. The cloud's area is Heavily Obscured. It lasts for the duration or until a strong wind (like that created by *Gust of Wind*) disperses it.
When the cloud appears, each creature in it makes a Dexterity saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn.
The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
**Classes:** Druid, Sorcerer, Wizard