# Inflict Wounds *Level 1 Necromancy* ___ - **Casting Time:** Action - **Range:** Touch - **Components:** V, S - **Duration:** Instantaneous --- A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one. ***Using a Higher-Level Spell Slot.*** The damage increases by 1d10 for each spell slot level above 1. **Classes:** Cleric