# Inflict Wounds
*Level 1 Necromancy*
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- **Casting Time:** Action
- **Range:** Touch
- **Components:** V, S
- **Duration:** Instantaneous
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A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
***Using a Higher-Level Spell Slot.*** The damage increases by 1d10 for each spell slot level above 1.
**Classes:** Cleric