# Lightning Arrow
*Level 3 Transmutation*
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- **Casting Time:** Bonus action, which you take immediately after hitting or missing a target with a ranged attack using a weapon
- **Range:** Self
- **Components:** V, S
- **Duration:** Instantaneous
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As your attack hits or misses the target, the weapon or ammunition you're using transforms into a lightning bolt. Instead of taking any damage or other effects from the attack, the target takes 4d8 Lightning damage on a hit or half as much damage on a miss. Each creature within 10 feet of the target then makes a Dexterity saving throw, taking 2d8 Lightning damage on a failed save or half as much damage on a successful one.
The weapon or ammunition then returns to its normal form.
***Using a Higher-Level Spell Slot.*** The damage for both effects of the spell increases by 1d8 for each spell slot level above 3.
**Classes:** Ranger