# Negative Energy Flood
*Level 5 Necromancy*
___
- **Casting Time:** Action
- **Range:** 60 feet
- **Components:** V, M (a broken bone and a square of black silk)
- **Duration:** Instantaneous
---
You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a **zombie** at the start of your next turn. The zombie pursues whatever creature it can see that is closest to it. Statistics for the **zombie** are in the Monster Manual.
If you target an undead with this spell, the target doesn't make a saving throw. Instead, roll 5d12. The target gains half the total as temporary hit points.