# Ray of Sickness
*Level 1 Necromancy*
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- **Casting Time:** Action
- **Range:** 60 feet
- **Components:** V, S
- **Duration:** Instantaneous
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You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
***Using a Higher-Level Spell Slot.*** The damage increases by 1d8 for each spell slot level above 1.
**Classes:** Sorcerer, Wizard