# Spare the Dying
*Necromancy Cantrip*
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- **Casting Time:** Action
- **Range:** 15 feet
- **Components:** V, S
- **Duration:** Instantaneous
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Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
***Cantrip Upgrade.*** The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
**Classes:** Artificer, Cleric, Druid